This was a game designed by Ellen Zimmer to be programmed for her CSCI 330 class. The player can create their DnD character and apply stat changes. It also includes monster to fight. The game was programmed in C++ utilizing Object Oriented Programming. I used Make to compile and link all of my .cpp and .h files. The UMLs were designed in UMLet over the course of the semester. All of them are included in the full design document. 4391 lines of code were written to complete this project. I focused on self-documenting code along with writing the most efficient functions possible.